![]() ![]() If there's even any way you can help me, that is. Let me know if you guys need any logs, or even the modded file itself, in order to assist me. Never forget to begin your values with quote marks, kids. I do have a backup of an older version of the file in case I need to use it to restore it to working order, but I thought I'd run this through you guys in order to possibly avoid issues like this in the future, or at least know how to fix them in case they happen again. I tried deleting the modded file and readding it to the mod's folder, but that didn't work. I tried looking for changes I may have made to the game's actual code, but other than a few quote marks and/or commas I had accidentally deleted (and even without those the file still worked), it all seems to be fine. And even though I only made tweaks to the 'intro' and the 'too many dates' parts of the file, the 'the_dancer' dialogue seems to have been affected as well, since I cannot manage to properly run them in Portuguese anymore after making changes to the file last night, though the rest of the translation (translated text from other files) still works as intended. But somehow, after doing that, the game just won't load the translated version of the file. Now, I don't think I made any changes to the code itself, since I was only making small tweaks to words and phrases. Yesterday, while polishing my translation of dialogues.json, I apparently have somehow completely broken the file. For example, if you want to tell the game not to not load default portraits and variables.json file, you can do this by creating an ignore.json file with: The game checks if file path contains one of the ignored words. ![]() Create ignore.json file in the root folder of your mod. You can tell the game to ignore certain original files. If you run into issues or have questions, feel free to ask here. You can use this to make balance changes, rename things, and so on. Just keep the folder structure.įor example, if you want to mod the folder: IM_Data\StreamingAssets\Languages\en\JSON\Singles\genres.jsonĬopy it as: IM_Data\StreamingAssets\Mods\*ModID*\JSON\Singles\genres.json if you wanted to use the accessory layer for hair for a custom portrait, and ensure that idols always have hair.)Īll json files in IM_Data\StreamingAssets\Languages\en are now moddable. (This can be useful if you want to use the accessory layer for things other than the normal system, e.g. (By default, only 65% of idol portraits have accessories.) Add "accessory_chance": 100 to the params.json of a portrait to always render the accessory layer. You can now customize the accessory rate for idol portraits. Here's a rundown of the parts of this update which pertain to modding: See the dev log for the full patch notes. If you're a fan of IM:SOOF and would like to support the project, feel free to drop a donation, or, alternatively, check out our supporter tiers over at the mod's page on Itch for some juicy rewards, ranging from having your name in the mod's credits to being given the opportunity to design one of IM:SOOF's future chapters (and granting yourself a special place in our heart as a bonus <3).Idol Manager beta update 8 is now live. This mod also adds new artwork, sound effects, characters and music to your game, bringing your Idol Manager experience to a whole new level of interactive storytelling. IM:SOOF currently includes 40 dialogues and 20 events, some of which are part of comprehensive substories with branching paths for you to take. Instead, this mod takes inspiration from the wonderful scenarios of the vanilla game and builds upon it, adding events with serious repercussions based on the player's choice dialogues with a multitude of different paths to follow and explore, and substories featuring original characters, with a mix of events and dialogues that come together to build one big, immersive narrative. IM:SOOF does not change or remove any of the game's original content. Currently, the base game features over a hundred of those, along with a complete main story with multiple characters and endings. With IM:SOOF, our goal is to add several original, custom-made events, dialogues and substories to Idol Manager. Idol Manager: Slice Of (Office) Life (or IM:SOOF, for short) is an add-on mod for Idol Manager. "What is this so-called 'Slice of (Office) Life Mega-Pack'?", you ask. ![]() Wanna have access to exclusive IM:SOOF content such as special outfits, unique idols, secret dialogue choices, and even the ability to design your very own IM:SOOF chapter? Head to the mod's page on itch and help IM:SOOF grow by becoming a supporter for as little as US$0.01!
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